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July 07, 2010

Janet Murray, "Agency"

(In Hamlet on the Holodeck)

- Immersion leads to a desire for agency
- Agency is not common in narratives
- Activity, participation =/= agency
- Aesthetic pleasure associated with games comes from agency
- How to hybridize game structures with narrative literature?
- Pleasure of intentional navigation
- Solvable mazes vs tangled rhizomes (balance between goals, freedom)
- Some kinds of digital game-stories: multithread stories (navigable different versions of a story); journey stories; symbolic drama; contest stories; constructivism (collective co-creation)
- Games/stories not necessarily opposed
- We narrativize all experience, enact stories
- Distinction between author and interactor who has creative agency within an authored environment (choreographer/dancer; composer/performer)