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July 26, 2010

Harry J. Brown and Michael Oren, "Living Art: Commercial Modding and Code-Illiterate Gamers"

(In Digital Gameplay)

- Games "animate our interior desires" -> mods actualize these desires in a particularly vivid, personal/customized way
- Modders "make the games their own"
- Inventive new uses for modes (aesthetic, pedagogical, etc.) thanks to accessible mod tools released by game developers
- Modding is also now a marketing strategy
- Cooperation, not friction, between modders and the industry (allows industry to regulate more closely)
- Mods in which learning is entangled with gameplay
- Brown and Oren have a pretty uncritical, rosy-eyed view of things